SORTALIS
For every player

Accessibility

What SORTALIS supports today for players who use a screen reader, switches, voice, reduced motion or a controller, and what it does not support yet. If something stops you playing, tell us and we will fix it.

At a glance

What is supported

Accessibility features and whether SORTALIS supports them
FeatureSupportedNotes
VoiceOver and screen readers Yes Dice, cards, buttons and scores are named, and events are read aloud.
Switch Control Yes Every button and die can be reached and pressed.
Voice Control Yes Buttons answer to their names; numbers work everywhere else.
Reduce Motion Yes Follows your system setting, plus separate controls in the game.
Keyboard and controller Yes The whole game plays without touch or a mouse.
Information without colour Yes Pips, labels and pictures carry every rule; colour only adds to them.
Dark interface Yes The game is always dark.
No time limits Yes Nothing in a run is timed. The online Draft has a pick timer.
Captions Not needed There is no spoken dialogue. Everything you need to know is on screen.
Larger Text Not yet Text does not grow with your system text size.
Increased contrast Not yet There is no high-contrast mode.
Vision

Screen readers

  • Dice say their face and anything special about them, such as their Material.
  • Scores and events — what a Set paid, a Farkle, a cleared Bout — are read aloud as they happen, without moving your cursor.
  • Charms on the rail say where they sit. Swipe up or down on one to move it.
  • Menus and dialogs keep your cursor inside until you close them.
  • Card text is read as words. OPTIONS → SHOW TEXT DRESSING ON CARDS switches the small pictures in card text to plain words for everyone.

The 3D table itself is decoration; everything it shows is also available as text.

Motion and flashing

Calming the table

SORTALIS reads your system’s Reduce Motion setting when it starts. In OPTIONS you can also turn down:

  • SCREEN SHAKE — a slider that goes down to OFF.
  • CINEMATIC SCORING ANIMATIONS — off skips the cup and camera scenes.
  • SCORING SPEED — how fast the tally counts up.
  • LIVE BACKGROUND — off holds the background still.

Big scores light up the table with bright effects. The game has not been tested for photosensitive epilepsy; if you are sensitive to flashing light, turn the options above down before you play.

Hearing

Sound is never required

Every sound has something to see with it: scores, Farkles and rewards are all shown on screen. In OPTIONS, MASTER VOLUME, MUSIC and SOUND EFFECTS each have their own slider, and MUTE EVERYTHING silences the lot. On iPhone and iPad the game follows the silent switch and plays alongside your own music.

Motor

Ways to play

  • Touch, mouse, keyboard or controller — use any of them, and switch at any time. SHOW KEYBOARD HOTKEYS prints the key beside each button.
  • Switch Control and Voice Control press buttons the same way a finger does.
  • Taps, not gestures. Dice, buttons and cards all work with a single tap or press. Moving a Charm along the rail by touch is a drag; with VoiceOver, swipe up or down on it instead.
  • Take your time. Nothing in a run waits on you or runs out.
  • HAPTICS turns off vibration on phones and rumble on controllers.
Reading and learning

Making the rules easier

  • A guided first game teaches the rules one step at a time.
  • SHOW FARKLE RISK tells you how likely a Farkle is before you roll again.
  • RUN INFO → SCORING lists every Pattern and exactly what it pays.
  • SKIP SHOWING THE LEDGER removes one screen between Bouts.
  • Eleven languages: English, Simplified Chinese, Russian, Spanish, Brazilian Portuguese, German, Japanese, French, Korean, Polish and Turkish.
Known gaps

Not supported yet

  • Larger Text. Text keeps its size when you change your system text size.
  • High contrast. There is no high-contrast mode.
  • Portrait on phones. Phones play in landscape only.
  • A complete screen-reader playthrough has not yet been tested from start to finish. If you get stuck, please tell us where.
This website

About these pages

The playsortalis.com pages work with screen readers, a keyboard alone, browser zoom up to 400%, your browser’s text size and Reduce Motion, and aim for WCAG 2.2 AA. A Skip to content link is the first thing a keyboard reaches.

Found a barrier? Email support@playsortalis.com. A person reads every message.